Wednesday, October 29, 2008

Can Theater & Media Speak the Same Language? Aronson Reading

Can Theater & Media Speak the Same Language?

Aronson

Notes by Kiri Rasmussen

 

●            Theater and Technology

o   Technology creates more spectacle

o   History of scenography: exploitation of new technologies for purpose of creating scenic wonder and amazement

o   New technologies attempt to minimize appearance of human agency

●            Projected scenery, especially film and video, doesn’t work/function on the stage

●   Use of projections and moving images are disconcerting and confusing and rarely function as its user intends

o      Projections and images draw upon a fundamentally different vocab from that of the stage

o      Content is overwhelmed by form

●   Product of capitalist system

●   Importance lies in its reordering of perception and is thus subject to a range of political, social, and economic influences

●   Theater is the only art form to use that which is signified as the signifier of that object

●   Key element: space/volume that implies time

o      Sense of spatiality of the stage with its contours, volumes, and dimensions

●   Add a projection to the scene:

o      Audience experiences disjunction of perceiving a different world

o      No spatial continuity between stage and auditorium and consequently no ability to comprehend time

●   Illusionistic scenery only works from particular vantage point

●   Disjunction partly comes from way in which audience understands temporal referents of the image

o      Image is from the past—time-space continuum is abstracted and becomes an object for visual consumption

o      Time transforms subject while preserving object

o      Because photos produce images of the world rivaled only by the human eye, the eye has lost its historically privileged place as a processor of the info

●   Key to comprehension=frame

o      Creates internal logic that differs from surroundings

o      Imparts sense of order and a consistent ontology that allows us to comprehend what we see

●            Cinema/film transforms fantasy to reality while theater transforms reality into fantasy

●            2 realities conflict when projection and theater mix

o      Frame has changed: one element among many

o      Figure and ground: background and foreground changed

§       “Painting becomes figure against ground of wall it is hung on.”

o      Projection is framed so it becomes the object seen against the ground of the set or stage

●   Our eyes and cultural knowledge of photographs/cinematic images lead us to understand that the image seen within the frame is a mere fragment of the larger environment from which the image was produced

o      Tension is created between the potentially unlimited expanse of the image projected and the self-containedness of the physical projection

o      Tension between the unlimited bounds of the projected image and the architectural realities of the stage

●   With video or film:

o      Complicated by movement

o      Physiological factor of the attraction of the eye for moving images—inexplicably drawn toward flickering image of movie even when a living being is equally available within the line of site=> competition for focus

●   2 perceptual orders/reality:

o      Image/projection is created by light and isn’t tangible

o      Stage set is created by objects made visible by their ability to reflect light

●   2 similar images are subject to vastly different interpretation because of the quality of the material and the context in which it is read

●   Acknowledges omnipresence of video in contemporary society and calls into question our various modes of seeing

o      Video doesn’t substitute for more conventional scenograhic elements in their productions

No comments: